pub struct GamePlayerInfo {
pub user_id: i64,
pub username: String,
pub avatar_url: Option<String>,
pub turn_order: u8,
pub score: i32,
pub gems: i32,
pub is_connected: bool,
pub team: Option<i32>,
}Expand description
Player info specifically for GameStarted message (includes turn order).
Fields§
§user_id: i64§username: String§avatar_url: Option<String>§turn_order: u8§score: i32§gems: i32§is_connected: bool§team: Option<i32>Trait Implementations§
Source§impl Clone for GamePlayerInfo
impl Clone for GamePlayerInfo
Source§fn clone(&self) -> GamePlayerInfo
fn clone(&self) -> GamePlayerInfo
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GamePlayerInfo
impl Debug for GamePlayerInfo
Source§impl<'de> Deserialize<'de> for GamePlayerInfo
impl<'de> Deserialize<'de> for GamePlayerInfo
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for GamePlayerInfo
impl RefUnwindSafe for GamePlayerInfo
impl Send for GamePlayerInfo
impl Sync for GamePlayerInfo
impl Unpin for GamePlayerInfo
impl UnwindSafe for GamePlayerInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more